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Daniel H. WrightProducer
XR

I’m the person who makes the date real.

Product managers get hired for calendars and kept for judgement. Nine years in, the calendar part is the easy half — the work is deciding what to cut, in daylight, while there is still time for the decision to help.

That started in games, where a ship date is a public promise, and carried into retail innovation labs and enterprise deployments: video walls in live stores, LiDAR capture tools, QR platforms running in five thousand locations. Same job, higher stakes, more installers.

I still build. Six personal apps, all serverless and bring-your-own-key, mostly because the fastest way to understand a constraint is to ship inside it.

Good at

  • Turning executive intent into shipped software
  • Sprint cadence that sticks
  • QA programs from scratch
  • On-site deployment nobody else wants to own
  • Keeping makers unblocked

Looking for

  • Technical product management
  • Teams shipping to real users, not demos
  • XR and hardware-adjacent work
  • Small teams, real ship dates

Timeline

  • SCAD — BFA, Interactive Media & Game Design2013
  • First Vive build shipped2016
  • Top 5, E3 College Game Competition2017
  • Lowe's Innovation Labs — Producer2018
  • Conexus Technology — Technical Product Manager2023

Based in Charlotte, NC. Say hello.

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